The upper screen of the DS displays the city and the news ticker while the map, advisor, information and the buttons are shown on the touch screen. Before beginning a city the player must first choose a location in the region, one of five different advisors and then sign the town charter using the touchscreen and stylus. System specific features are also prominent, such as the use of the systems' integrated microphone, which is used to blow out fires, and the touch screen, which is used to control the interface. The game inherits SC3K' s graphics, but makes use of the handheld's dual screen to display additional interfaces at once. However, the game provides several advanced features that were not seen in either SimCity or SimCity, including the ability to view the city at night now also available in SimCity 4, pedestrian level free-roaming of a city, and individual road vehicles and pedestrians which could only be seen while in the free-roaming mode.Ĭities in the game are also presented in 3D hybrid graphics. Although general gameplay in SimCity 64 is much like SimCity, the game's graphical textures and building tilesets are considerably different. When a player achieves megalopolis status they are gifted a Mario statue. A monster that sometimes attacks cities or is released upon cities by their mayor is Bowser from the popular Nintendo game series, Super Mario Bros.